Mass Effect Cheats and Guides
Spoiler Alert!!
Successfully complete the indicated task to unlock the
corresponding bonus the next time a new game is started. Once the game is
completed, the "New Game +" option is also unlocked, which allows you
to use your existing character with previously earned equipment and skills.
+10% Damage
Reduction: Get the "Soldier Ally" achievement.
+10% Damping and
Overload reduced cooldown: Have a 75% game completion
with Garrus in your squad.
+10% Experience:
Reach level 60.
+10% Hardening: Have a 75% game completion with Ashley in your
squad.
+10% Health:
Kill 150 Organic enemies.
+10% Lift and
Throw reduced cooldown: Have a 75% game completion
with Kaiden in your squad.
+10% Sabotage
and AI Hacking reduced cooldown: Have a 75% game
completion with Tali in your squad.
+10% Shield:
Kill 250 Synthetic enemies.
+10% Shield
Strength: Successfully complete the game with shield damage greater than health
damage.
+10% Stasis and
Barrier reduced cooldown: Have a 75% game completion
with Liara in your squad.
+25% Marksman
reduced cooldown: Get 150 kills with the pistol.
+5% Experience:
Reach level 50 with a character.
+5% Weapon
Damage: Successfully complete the game two times.
Assault Rifle
skill for new characters: Get 150 kills with the assault rifle.
Barrier skill
for new characters: Use Barrier 75 times.
Decryption skill
for new characters: Use Sabotage 75 times.
Electronics
skill for new characters: Use Overload 75 times.
First Aid skill
for new characters: Use Medi-gel 150 times.
Hacking skill
for new characters: Use AI Hacking 75 times.
Medicine Skill
for new characters: Use Neural Hacking 75 times.
Stasis skill for
new characters: Use Stasis 75 times.
Throw skill for
new characters: Use Throw 75 times.
Warp skill for
new characters: Use Warp 75 times.
Hardcore
difficulty: Successfully complete the game.
Insane
difficulty: Successfully complete the game on the Hardcore
difficulty.
Level 60 level cap: Successfully complete the game.
Lift skill (for
non-Biotics): Use Lift 75 times.
Prestige Class:
Reach level 34.
Regenerate 1
health per second: Have a 75% game completion with Wrex
in your squad.
Shielding skill for new characters: Use Dampening 75 times.
Shotgun skill
for new characters: Get 150 kills with the shotgun.
Singularity
skill for new characters: Use "Singularity" 75 times.
Sniper Rifle
skill for new characters: Get 150 kills with the sniper rifle.
Spectre grade weapons for purchase: Get 1 million credits.
The weapons are available through the Normandy
and C-Sec Requisitions
Officers.
Infinite credits
The following trick only works between the two indicated
vendors. You can usually buy items back from Expat at
half the price you sold them to Dr. Michel for. First, successfully complete
the side quest involving Dr. Michel (from the Med Clinic) and her blackmailer.
After the quest is complete, you will get a discount from all the goods she
sells. Start selling her all of your expensive equipment. Then, travel to the
Wards Markets, and talk to the merchant named Expat.
You can buy all of your items back for cheaper than you sold them for. Return
to Dr. Michel, and sell her all of your items again. Repeat this process as
many times as desired.
Infinite Paragon
points
Go to your Galaxy Map, and travel to the Attican
Beta cluster. You will receive a message from the Alliance Command telling you
about a downed recon probe that you must retrieve a data module from. From
there, travel to the Hercules system, and continue to the planet Eletania. After you reach the downed probe, you will
discover that a monkey-like native has made off with the data module. Get back
in the Mako, and go to your map. You will see three
native colonies. Go towards the one in the middle of the three. Then, go into
the mining shaft, and proceed through the tunnels until you reach the end.
Search the two monkeys in that part of the shaft. One of them will have the
data module. Save the game immediately after getting the module. Then, reload
the saved game, and continue to press A to keep searching the monkey that had
the data module. Your Paragon meter over the radar should increase each time
you select the monkey. At approximately 300 Paragon, you will get the
"Paragon" achievement. Note: If you have already completed this
assignment, this glitch cannot be done.
Infinite Paragon and
Renegade points
On the Noveria planet, go to the
hotel bar, and look for a Turian named Lorik Qui'in. Accept his quest to
steal the data from his office. Once you get the data, the receptionist will
ask you to get Qui'in to testify. Tell her you will
do it, and then talk to Qui'in. Tell Qui'in that he should testify (top left option). When he
refuses, select the Charm option (top left) for Paragon points or the
Intimidate (bottom left) for Renegade points, and end the conversation. Talk to
him again, and ask about the Matriarch. When he gets done talking about her,
select the "Other questions" option (bottom right). You should now
have the option to ask him to testify again (top left). He will refuse, and you
will be able to use the Charm or Intimidate option
again to gain another 24 Paragon or Renegade points. Repeat this process as
many times as desired. You can also easily get the "Paragon" and
"Renegade" achievements with the glitch.
Easy Mako repairs
If your Mako is badly damaged and
you do not want to or cannot spend Omni-gel to repair it, save your game, and
reload it. Your Mako should now be totally repaired.
Weapon that does not
overheat
Get a HMWA X assault rifle with Frictionless Materials, Combat
Optics X, and Snowblind Rounds X as upgrades.
Saving weapon points
If you are a Soldier, level up weapons so you can use their
bonuses and no further. For example, carnage is the shotgun's bonus. By doing
this, you will have extra points for a desired weapon and points to level
everything else completely out. You do not need the damage and accuracy bonus
from the points because when you become a Spectre the
best of every weapon becomes unlocked in the Normandy or at the C-SEC requisitions
office.
N7 Gamerpic
Successfully complete the game on the Insanity difficulty
setting to unlock the N7 Gamerpic.
Saren Gamerpic
Successfully complete the game on the Hardcore
difficulty setting to unlock the Saren Gamerpic.
Character classes
Adepts
Adepts are
biotic specialists. Starting out equipped with pistols and light armor, the
true strength of the adept is through the upgradeable implants that give them
their biotic powers. These powers can be used to lift or throw objects, shield
the party, and disable or destroy enemies.
Engineers
Engineers are
tech specialists. Using the holographic OmniTool,
they can decrypt security systems, repair and/or modify technical equipment,
disrupt enemy weapons or shields, and heal their party. Even though they begin
the game with only pistols and the OmniTool,
engineers can unlock the ability to wear light armor and reverse engineer enemy
technology. They can also learn to put up protective shields and heal the
party.
Infiltrators
Infiltrators
combine combat and tech abilities, and specialize in killing or disabling
enemies at long range. Infiltrators are trained to use OmniTools,
but the focus is on decryption and offensive abilities rather than healing.
They can train with pistols or sniper rifles, and can learn to wear medium
armor.
Sentinels
Sentinels
combine biotic and tech abilities. Typically they use biotic abilities and
advanced healing skills to defend allies, though they can also disrupt
opponents with biotic or Tech attacks. They are more efficient at tech and biotics than other classes, but at the expense of combat.
Sentinels can only use light armor, and receive no advanced weapon training.
Soldiers
Soldiers are
combat specialists ideal for the front lines of a firefight. Soldiers begin the
game trained with skills in both pistols and assault rifles,
they have improved health and the ability to wear medium combat armor. As you
progress through the game, you can unlock assault training, skills with
shotguns and sniper rifles, become able to perform first aid on yourself and
party members, and wear heavy combat armor.
Vanguards
Vanguards are
biotic warriors. They combine offensive biotic abilities and weapons training
to quickly take down opponents, and are especially deadly at short range. They
can train with pistols and shotguns, and can learn to wear medium armor.
Recommended career
Play as a War Hero Soldier first. By doing
this, during your second play through you will have all of the money, weapons,
and armor to use for the other careers.
Ensuring experience
points and gamerpoints
After a major plot has been played, make sure to talk to
your crew. This will give you experience points for clues and boost your crew's
morale. There is also a subplot for romance where you must choose who you want
to have a relation with. You may lose the gamerpoints
if you do not talk to the crew.
Avoiding lagging game
play
Every once in a while you may encounter a slow down on
graphics and game play. If you have been playing for less than three hours and
see the "Loading" text, release your controller for faster loads. If
you have been playing for over three hours and the game play slows down, save
and reboot your Xbox 360. This happens because the Xbox 360 does not have an
efficient way of clearing its memory for new information. Once the memory is
saturated, the "lagging" game play happens. Because Mass Effect is so
massive and everything is unique, it uses all of the available memory.
Mako controls
Press RB: Fire
rockets.
Press RT: Fire
main gun.
Press A:
Undercarriage Rockets. This is useful for getting "unstuck", setting
the Mako upright if upside down, and stabilizing from
falling off a mountain.
Press X: Return
to the Nomandy.
Press B: Exit Mako for on-foot exploration.
Hold LT: First
person view.
Click Right
Analog-stick while pressing LT: Zoom. Click it again for additional zoom. Click
it again to exit zoom.
Scan the Keepers in
Citadel
After you speak to Chorban in the Citadel Tower, he will request that you scan the
Keepers to collect data. There are 21 Keepers total throughout the compound.
You will forfeit the chance to do this sidequest if
you complete Jahleed's Fears. Here is a list of their
locations:
Wards
One is in the
hanger bay through C-Sec.
One is in the
right-most room in the Presidium Wards Access corridor.
One is in the
alleyway next to the market and Choras Den.
One is in the
upper market area.
One is in the
C-Sec Requisition Office.
One is in the
Traffic Control Room in C-Sec.
One is inside
Flux, by the quasar machines in the back left.
One is to the
right of the Med Clinic entrance.
One is at the C-Sec Academy
entrance.
Presidium
Four are inside Citadel Tower.
One is in the
back room of the Emporium, left turn.
One is on the
balcony of the Embassy lounge.
One is in the
rectangular room at the right of the C-Sec HQ at the embassy.
One is outside Citadel Tower to the left of Avina.
One is in the Volus/Elcor office at the Embassy.
One is opposite
of Avina, halway between
the Consort Chambers and the Emporium.
One is outside
the entrance of the Consort Chambers.
One is outside
the Wards Access entrance, very close to the arguing Preaching Hana and C-Sec officer.
Signal tracking in
Citadel
While in the FLux, you will see a
Quasar Machine that has a strange signal coming from it. It traces to the
following place in order:
Wards Access
Corridor: From the Medical Clinic, go to and up the elevator that takes you
toward the Presidium. Take this corridor to a little area where people are
talking. Check the terminal on the wall.
Financial
District: Check Volus' Office, behind Volus.
Emporium: Turn
right coming out of Volus' office, and go past the
Emporium Shopkeeper to a back hallway. Then, turn right again. Here you will
encounter an A.I. that threatens to blow you and itself
up. After the conversation, select the A.I., and input the following code to
override: Y, X, Y, A, X, A, A. Finish before it is done Siphoning off credits,
and you will get those credits. The amount varies, but you will get more the
faster you enter the override code.
ExoGeni PSI puzzle in Feros
In the ExoGeni facility, there are
several claws that feed power that must be terminated to continue the mission.
You will come across a control panel for the Shuttle Bay Door Controls. This
panel has five switches of different pressures:
(5 PSI Valve) (7
PSI Valve) (17 PSI Valve) (11 PSI Valve) (13 PSI Valve)
The objective is to add just enough pressure to fill the
gauge between the two arrows. Too much will reset the puzzle and you will have
to play with different combinations. Once a correct pressure is reached, the
bar will turn yellow and text under it will read "WARNING, HIGH
PRESSURE". Enter 7, 11, and 13, then activate. This will create enough
pressure to break the claw and deactivate the Geth
power being flushed into ExoGeni.
Puzzle solution in Noveria
On the planet Noveria, you must
solve a puzzle after you enter the Core at Mira to restore activity to the
compound. The solution is as follows. There are three columns. Four discs are
in the left column. You must move all four discs to column two or three for the
puzzle to be completed. "1" indicates the upper most ring,
"4" is the lowest, etc.
Step 1
Move 1 to the
middle.
Move 2 to the
right.
Move 1 to the
right on top of 2.
Move 3 to the
middle.
Step 2
Move 1 to the
left.
Move 2 to the
middle on top of 3.
Move 1 to the
middle on top of 2.
Move 4 to the
right.
Step 3
Move 1 to the
right.
Move 2 to the
left.
Move 1 to the
left on top of 2.
Move 3 to the
right on top of 4.
Step 4
Move 1 to the
middle.
Move 2 to the
right.
Move 1 to the
right.
These steps will solve the puzzle with all four discs being
in the right column.
Defeating the giant
worm in Edolus
During the mission about the missing Marines, you will
encounter a large worm creature. To defeat it, jump just before the projectile
acid the worm spits, and attack it with missiles (RB) and constant gunfire
(RT).
Defeating Thresher
Maw in Edolus
The easiest way to defeat the Thresher Maw is after it has
initially launched out of the ground to drive off, stay at a relative distance,
and drive circles around it while firing. Because of your distance, it will not
use its long-ranged attack or be able to cause melee damage. It will go back
underground after a time or certain amount of damage is inflicted and will
change the location it pops up. Repeat the circular attack to get away
undamaged.
Defeating Saren (before resurrection)
Use your rifle and strafe to avoid his rocket fire.
Alternately, use the following trick to defeat Sarren
without fighting him the first time in the Citadel. If you have your Charm or
Intimidation all the way up, use the new chat options. You will eventually make
Sarren kill himself.
Defeating Saren (after resurrection)
Have your crew and yourself use biotic powers everytime Saren stops to shoot
(usually when he is hanging on the wall). Only do it once when he stops,
otherwise you will be wasting abilities.
"Scholar"
achievement codex locations
This achievement requires that you locate information on all
primary Alien: Council Races, Extinct Races, and
Non-Council Races.
Aliens: Council Races
Asari: Speak with Captain Anderson after the first meeting
with the council.
Salarians:
Speak with Captain Anderson after the first meeting with the council.
Turians: If you miss it at the beginning of the game, you
can get it by speaking to people about Specters and Saran. Otherwise, it should
appear after your first encounter with Ashley.
Aliens: Extinct Races
Rachni: Speak with the VI Avina
near the Consort Chambers/Krogran Statue about the Rachni wars.
Protheans: Speak with Captain Anderson and Nihlus on the Normandy
at the beginning of the game in the Communications Room. This is your only
chance in the game to get this codex. If you miss it, you will not be able to
recover it later in the game.
Aliens: Non-Council
Races
Batarians: After you become a Spectre,
speak with Captain Anderson about his Spectre
activities at the Docking
Bay.
Elcor: Speak with the diplomat Calyn
in the embassy. He is located at the end of the hallway to the right of the
Embassy Clerk next to Udina's office.
Geth: While on the mission Eden Prime you will receive this
codex automatically.
Hanar: Speak with the Hanar
Shopkeeper at the Emporium.
Keepers: Speak
with the VI Avina in the northwest part of the
Presidium. She is very close to the Preaching Hanar
and C-Sec Turian whom are arguing.
Krogan: You get this automatically by entering Choras Den. A scene will play showing the Krogran Wrex.
Quarians: Speak with Garrus in
the medical center after fighting the thugs.
Volus: Talk to the VI Avina
closest to the Embassy Clerk. You will get this by asking the VI why the Volus were the first race to get an embassy.
Easy "First Aid
Specialist" achievement
Find a planet that has a Hazard level 1. Stand outside the Mako, and
keep pressing Y. Keep track of how many times you pressed [Heal]. If you do not
pay attention and run out of Medi-Gel, you could die
from the Hazard level.
Achievements
Accomplish the indicated achievement to get the
corresponding number of Gamerscore points:
Medal of Honor
(100 points): Complete one Mass Effect Playthrough on
any setting.
Medal of Heroism
(25 points): Complete Feros.
Distinguished
Service Medal (25 points): Complete Eden Prime.
Council Legion
of Merit (25 points): Complete Virmire.
Honorarium of
Corporate Service (25 points): Complete Noveria.
Long Service
Medal (25 points): Complete 2 Mass Effect Playthroughs
on any setting.
Distinguished
Combat Medal (25 points): Complete one Mass Effect playthrough
on the Hardcore difficulty setting. Do not change the
setting.
Medal of Valor
(50 points): Complete one Mass Effect playthrough on
the Insanity difficulty setting. Do not change the setting.
Pistol Expert (10 points): Register 150 Pistol Kills.
Shotgun Expert
(15 points): Register 150 Shotgun Kills.
Assault Rifle Expert (15 points): Register 150 Assault Rifle Kills.
Sniper Expert
(15 points): Register 150 Sniper Rifle Kills.
Lift Mastery (15
points): Use biotic Lift 75 times.
Throw Mastery
(15 points): Use biotic Throw 75 times.
Warp Mastery (15
points): Use biotic Warp 75 times.
Singularity
Mastery (15 points): Use biotic Singularity 75 times.
Barrier Mastery
(15 points): Use biotic Barrier 75 times.
Stasis Mastery
(15 points): Use biotic Stasis 75 times.
Damping Specialist (15 points): Use Damping Field 75 times.
AI Hacking
Specialist (15 points): Use AI Hacking 75 times.
Overlord
Specialist (15 points): Use Shield Overload 75 times.
Sabotage
Specialist (15 points): Use Sabotage 75 times.
First Aid
Specialist (15 points): Use medi-gel 150 times.
Neural Shock
Specialist (15 points): Use Neural Shock 75 times.
Scholar (25
points): Find all primary Alien: Council Races, Extinct Races and Non-Council
Races codex entries.
Completionist (25 points): Complete the majority of the
game.
Tactician (25 points):
Complete playthrough with shield damage greater than
health damage.
Medal of
Exploration (50 points): Land on an uncharted world.
Rich (25
points): Exceed 1,000,000 Credits.
Dog of War (25
points): Register 150 organic enemy kills.
Geth Hunter (25 points): Register 250 Synthetic enemy
kills.
Soldier Ally (20
points): Complete the majority of the game with the Alliance soldier squad member.
Sentinal Ally (20 points): Complete the majority of the
game with the Alliance
sentinel squad member.
Krogan Ally (20 points): Complete the majority of the game
with the Krogan squad member.
Turian Ally (20 points): Complete the majority of the game
with the Turian squad member.
Quarian Ally (20 points): Complete the majority of the game
with the Querian squad member.
Asari Ally (20 points): Complete the majority of the game
with the Asari squad member.
Power Gamer (20
points): Reach 50th level with one character.
Extreme Power
Gamer (50 points): Reach 60th level with one character.
Renegade (15
points): Accumulate 75% of total Renegade points.
Paragon (15
points): Accumulate 75% of total Paragon points.
Paramour (10
points): Complete any romance subplot.
Spectre
Inductee (15 points): Become a Spectre.
Charismatic (10
points): Use Charm or Intimidate to resolve an impossible situation.
Search and
Rescue (10 points): Locate Dr. T'Soni in the Artemis Tau cluster. cluster.
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